The
global toy industry boasts an estimated market value of $75 billion, so this week’s
American International Toy Fair brought hunters of the newest trends in play to New York’s Javits Center in droves. So overwhelming was the show that Trendcentral will be covering it over the next two days. Today’s report summarizes some of the dominant themes emanating from the show, while tomorrow’s will highlight a few compelling new toys to watch for. Stay tuned.
3D: 3D movies
account for more than half of cinema ticket sales, according to some, so naturally the toy industry is attempting to capitalize on the trend. As
reported this fall, Hasbro’s
My3D allows children to view photo and video content, as well as play games, on the iPhone in 3D. The toymaker has
teamed with DreamWorks Animation to develop special content to use with the device, such as an app that simulates a diver’s eye perspective of a coral reef. Perhaps more of a fashion statement, Hasbro introduced
Transformers Cine-Mask 3D Masks as part of its
Transformers Robo Power line. Kids no longer need to
look like Elvis Costello when watching 3D flicks; rather, they can disguise themselves as
Optimus Prime and
Bumblebee.
LIVE Board Games: With all of the electronic entertainment choices that kids have, many think ‘boooring!’ when their parents suggest a night of board games. Hasbro hopes to reverse this reaction among tweens, many of whom have grown up playing games on their parents’ iPhones, with
LIVE versions of classics like
Monopoly and
Battleship. All games in the LIVE series include an infrared camera-enabled electronic tower that tracks players’ movements, keeps score, and adds unexpected twists. For example, a property could suddenly come up for auction in
Monopoly LIVE, or a typhoon could abruptly cause damage to ships in
Battleship LIVE. The technology they use, called Motion Vision Play, has never before been applied to a board game. Now, it just may help close the generational divide.